To set up the mic for sound input, click Input. To enable 3D audio over BT, please follow these steps:. Once this information has been exchanged the optimal settings are used. Most host devices only support a limited assortment of profiles that might not be supported by Mobius. This kind of discrepancy can create a communication breakdown between the host device and Mobius which can prevent pairing, or the receiving of certain control functions sent by Mobius, such as volume adjustment.
BT is inherently lossy, and we consider it a convenience feature rather than a primary connection mode. Additionally, BT does not support more than two channels of audio. To clarify further, the issue with audio quality when using a microphone over Bluetooth is related to the bandwidth limitations of that connection type.
This is used to either reduce or expand the dynamic range of an audio signal. THE SYNTH The internal synth contains two band limited oscillators, a complex oscillator, a ladder filter, an envelope generator and a sub-bass oscillator.
Version 2. The addition of AU support makes this already great app even better. You can create various feedback loops and automate the mix at various loop points. Lots of fun to experiment with different app combinations. Read Portion of Audio File. Create a FLAC. Return Audio in Native Integer Format. Name Size Bytes Class Attributes y x1 double. Name Size Bytes Class Attributes y x1 int Input Arguments collapse all filename — Name of file to read character vector string scalar.
Current folder Specify the name of the file in filename. Note When reading a portion of some MP3 files on Windows 7 platforms, audioread might read a shifted range of samples.
Data format of audio data, y , specified as one of the following: 'double' Double-precision normalized samples. Before you begin, to take useful plant analysis photos, you'll have to modify your camera's white balance , so that vegetation looks "bluish" but there is not an overall red tinge to the images.
You can achieve this with a custom config file, as described below. Some cameras may require a firmware upgrade to v1. However, you'll still have to load up the white balance configuration as described in the Activities section below. Activities should include a materials list, costs and a step-by-step guide to construction with photos.
Learn what makes a good activity here. For questions about infrared imaging or the Infragram project more broadly, see the Infragram page. For any information, support, or troubleshooting not covered here, please look to this epic thread about the Mobius Action Cam at RCGroups.
Done something cool with your Mobius? Added to it or improved on it? Post your upgrade guides here:. There is a variety of software available to process your images to calculate NDVI and better understand or compare plant health. To download the Configuration Software for Windows users, click on the link below. Current Version orig Mobius : mSetup. Link to msetup. An ASIO device will provide both inputs and outputs so you only need to make one selection.
You must select one device from the Input Device panel and one device from the Output Device panel. If you have more than one audio device, normally you will select the same one for both input and output. MME devices tend to have very high latency, they are fine for exploring Mobius features but are not recommended for serious use. Leave all of these fields empty. Do not press the Calibrate Latency button. Once Mobius is configured and working properly, read the Tuning Latency section for more information about optimizing latency for your system.
Connect an instrument or microphone to the input channels of the audio device. Mobius operates in stereo so it always uses audio device channels in stereo pairs called "ports". By default Mobius always uses the first input and output port. If you have an audio interface with more than one pair of stereo channels, Port 1 is usually channels 1 and 2, port 2 would be channels 3 and 4 etc.
Check the level meters on the audio interface to make sure that a signal from your instrument is being received. External Firewire and USB devices usually have a software "mixer" application, make sure the fader levels on all channels have been raised. Run Mobius and play something on your instrument. In the center of the Mobius window is a thin rectangle called the audio meter you should see it flicker as you play your instrument.
If you do not see any movement in the Mobius window try connecting your instrument to a different set of input channels on the audio interface. If your interface has channels on both the front and back, it may be unclear which ones are 1 and 2. If you've tried sending a signal through all of the devices inputs and you still see nothing flickering in the Mobius window, post a message on the forum and we will try to help.
If you see that lovely audio meter flicker, click the button labeled Record at the top of the Mobius window. You should see some numbers in the center of the window changing. Play something on your instrument, then click the Record button again.
What you recorded should start playing back in an endless loop. If you don't hear anything, make sure you have speakers or headphones connected to the first pair of output channels on your audio device. If you have a device with multiple channels try connecting speakers to all of the other channels.
If you still don't hear anything, post a message on the forum. If you hear your first loop playing, congratulations! If you hear some "clicks" or "pops" while the loop is playing there are two common explanations. The first is that the instrument level is too high and you are having digital "clipping". Try lowering the instrument level and try again. Clicks can also happen when the default latency setting for your audio device is too low.
Read the Tuning Latency section to learn how to raise the latency. NOTE: One common error when setting up a software looper is having the audio output of the looper feed back into the input. For example, it is common to have several sound sources connected to a mixer, then have the mixer output connected to the input of the audio device.
If the output of the audio device is also connected to the mixer, you can have feedback. When Mobius is overdubbing, anything that is currently playing may then be included in the overdub with a slight delay.
The loop will become increasingly louder and sound "metallic". If the output of the audio device is connected directly to the speakers this should not be a problem. If you are using a mixer, you will have to find a way to exclude the channel containing the audio device output from the "bus" being sent to the audio device input.
If you are familiar with Mackie mixers, Mute Alt combined with Control Room Source buttons can accomplish this nicely. While you can control Mobius using the computer keyboard or clicking buttons in the window, most people control Mobius with a MIDI device such as a footswitch or a control surface. Footswitches are widely used because they allow the musician to keep both hands on their instrument. Control surfaces with rows of faders and knobs are very convenient for setting track levels and adjusting feedback.
Mobius can also send messages to other devices using MIDI. The most common use for this is to send MIDI clock pulses to a drum machine or sequencer so that drum patterns or pre-recorded accompaniment tracks can be played in sync with the Mobius loop.
There are two columns of device selection panels, the panels on the left select devices to be used when Mobius runs as a standalone application, the panels on the right select devices to be used when Mobius runs as a plugin. If you have MIDI devices that connect directly to the computer using a USB cable, the names you see should be similar to the name of the device like "Korg nanoKontrol".
When selecting devices it is important to select only the ones that you really need. You can select as many input devices as you want, but if Mobius will only be receiving commands from one of them it will waste time looking at messages from the others.
If you run Mobius as a plugin, it is very important that you only select devices that are not also being opened by the host application. If both Mobius and the host try to use the same device this can cause problems like commands being performed twice, and in some cases even crashes. This is discussed in more detail in the Mobius Plugin section.
When you run Mobius standalone you almost always select at least one input device. When you run Mobius as a plugin you almost never select an input device.
Output Devices are selected if you want Mobius to send messages to another hardware device or plugin. The most common use for this is to send MIDI clock pulses to a drum machine or sequencer. Using scripts it is also possible to send any MIDI message to another device to do things like changing patches or triggering samples. If you are running Mobius as a plugin, selecting an output device is common in one special case: sending MIDI sync pulses through a "loopback" device to control the tempo of the host application.
If you are not intending to send MIDI pulses to another device or to the host application, you normally will not select an output device. Through Devices are selected if you want to send a copy of the MIDI message received from the input devices to other devices.
This is relatively uncommon, but you might want to use this if the footswitch can send commands to both Mobius and something else, and you don't have a MIDI splitter. All MIDI messages received by the input devices are simply sent immediately to all the through devices. First determine whether you need a MIDI interface. If you do need a MIDI interface, there many relatively inexpensive ones available.
Unlike audio interfaces, MIDI interfaces are not very complicated and almost anything from a reputable brand will work fine. Larger interfaces will support more than one input and output port. Before you by a MIDI interface though, check to see if your audio interface also includes one. Many audio interfaces also include a 1x1 MIDI interface. Unfortunately there isn't a very large selection of MIDI footswitches and most are rather expensive.
The problem many people have with it is that it is large.convert MP3 to OGG MP3 2 Ogg Lab allows you to convert your MP3 files to OGG format, while maintaining the ID3 tag information. You can drag and drop single files, or entire folders in batch mode. You can drag and drop single files, or entire folders in batch mode.